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2D top-down RPG · in development

The Arena

A succession of floors with their own mechanics. The player controls two characters with different abilities and must combine their skills to solve puzzles and defeat enemies.

The Arena is a 2D top-down RPG still in development. The aim is a succession of floors, each with its own mechanics. The first floor is nearly done.

The player controls two characters with different abilities and must combine both skill sets to solve puzzles and defeat enemies.

  • Dual-character puzzle combat
  • Floor-based mechanical variety
  • First floor nearly complete in the original build

Level design

Floors are designed as distinct mechanical chapters rather than copies of the same combat loop.

Spaces ask players to read the arena, switch characters, and sequence abilities — puzzles and fights share the same dual-character grammar.

The Arena gameplay — dual characters in combat

Game design

Two characters means two toolkits. Progress comes from combination, not from a single overpowered kit.

This write-up is carried forward from the original portfolio and will expand as the project continues.

The Arena scene detail

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